Build the object keeping in mind that the center of the map with coordinates (0, 0, 0) is used as center of rotation. In the Liftoff Editor, create a new map in the Drawing Board and build inside it the object you want to import in ELE.The main steps to create an object, import it in ELE, create a track and export it in Liftoff are the following: The blueprints folder stores the XML code for each created object plus a preview image in PNG format. This application improves the track building for the FPV drone simulator Liftoff by letting you copy and paste complex objects composed by many basic blocks of the editor.
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